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  <title>Holograms's topics - tribe.net</title>
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  <subtitle>Tribe.net. Local Connections</subtitle>
  <entry>
    <title>3D Holograms</title>
    <link rel="alternate" href="http://tribes.tribe.net/holograms/thread/861f0e44-4df5-4a53-bd66-0e5731b4a719" />
    <author>
      <name>Kevin</name>
    </author>
    <id>http://tribes.tribe.net/holograms/thread/861f0e44-4df5-4a53-bd66-0e5731b4a719</id>
    <updated>2005-11-15T23:39:48Z</updated>
    <published>2005-11-15T23:39:48Z</published>
    <summary type="html">&lt;div&gt;I am new here because I have a question about the basic principal of holograms. I remember that SEGA made an arcade game that was just a hologram projector attatched to a laser disk player. I think it was called TimeTraveler or some equally pathetic name, but the electronics were awesome. I had never before seen a 'live' hologram, I had always seen holographic still images; never ones that moved. I thought it was awesome how the hologram moved, albeit not very far, and how smooth the image looked without having to wear any special headgear. 
&lt;br/&gt;
&lt;br/&gt;I understand the basic principals of creating a hologram using mirrors, but where my knowlege ends is in this question. How large would the equipment have to be to make a six foot tall hologram created from a projected image (ie. like the hologaphic ghosts in the Haunted Mansion at Disneyland)?
&lt;br/&gt;
&lt;br/&gt;THanks!&lt;/div&gt;
				&lt;div&gt;
			posted in
			&lt;a href="http://tribes.tribe.net/holograms"&gt;Holograms&lt;/a&gt;
			- 0 replies
		&lt;/div&gt;</summary>
    <dc:creator>Kevin</dc:creator>
    <dc:date>2005-11-15T23:39:48Z</dc:date>
  </entry>
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