Texture question for Maya 6.0

topic posted Tue, September 26, 2006 - 8:49 PM by  Sam
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Is there anyway to map the texture evenly? Whenever I use "Extrude faces" it stretches the texture and makes it look really crappy.

... I had another question but I can't remember it right now (Darnit!!).
posted by:
Sam
offline Sam
Hawaii
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  • Re: Texture question for Maya 6.0

    Fri, September 29, 2006 - 8:56 PM
    It almost sounds like you're using the extrude operation as an animation tool. This would be a bad idea because of the results you're already seeing (creating new UVs ).

    Don't worry about texturing until you've finished the modeling. And, just curious but were you trying to animate with extrude? Because there are a few deformers that would be better for animating a polygon face.

    hope this helps,
    Vargas
    • Sam
      Sam
      offline 7

      Re: Texture question for Maya 6.0

      Sat, September 30, 2006 - 4:29 PM
      Thank you for your help. I wasn't trying to animate with the extrude opperation, just modeling. Yeah, for now I'm done with this part of the model, I'm just trying to get the extured to work right. There are a few other things I need to finish before I'm actually done though.

      Have you ever watched LOST? I'm making a model of the Swan Station. I've already made all the rooms, I wanted to texture it before I get started with table, books, desks, beds and other stuff like that.

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